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STILL from DYNAMIC ARRAY No. 4
Note that Blender's BLUR render effect works on the chrome ball, but not on the smashing glass. Though this is clearly the case, I HAVE had the BLUR effect work on another particle-based mesh explosion.
STILL 2 from DYNAMIC ARRAY No. 4
CRYSTAL RENDER: EXPERIMENT WITH TRANSAPENCY and REFLECTIONS
This was too expensive computationally to render into an animation. Pity
STILL FROM 'SINGLE_WARP' ARRAY ANIMATION
ARRAY No. 5 - BLUR-I - RENDER USING COMPOSITE NODES
ARRAY No. 5 - BLUR-II - RENDER USING COMPOSITE NODES
ARRAY No. 5 - RENDER USING COMPOSITE NODES
ARRAY No. 5 - RENDER USING COMPOSITE NODES
:-)
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